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Boeing » Aerosim 737-200Adv

NOTE FOR FSX USERS: This aircraft is fully compatible with FSX (only the smoke effects are not and the strobe lights may not work correctly). Please follow the instructions below if you want to use this aircraft in FSX:

1. First, find the original installer. Unzip the archive to a temporary folder. The folder that contains the file 'install.exe' should also contain a sub-folder called 'CL1'. Go in that folder and you'll see the file 'Aircraft.exe' and these sub-folders: Effects, Flights, fonts, gauges, scenery and texture. First, double click (ute) on the 'Aircraft.exe' file and wait until the aircraft files are extracted. After that, you should see a new folder called 'Aircraft'.

2. Move or Copy the contents of the 'Aircraft' folder to the SimObjects\Airplanes folder of FSX (e.g. C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\ ).

3. Move or Copy the contents of the 'Effects' folder to the main effects folder of FSX (e.g. C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Effects\ ).

4. Move or copy the contents of the 'Fonts' folder to the main fonts folder of FSX (e.g. C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Fonts\ ).

5. Move or copy the contents of the "Gauges" folder to the main gauges folder of FSX (e.g. C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Gauges\ ).

6. Move or copy the contents of the "Texture" folder to the main texture folder of FSX (e.g. C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Texture\

NOTE: The instructions above are for the whole package, so you don't have to do this again for the other aircraft in the package. However, the instructions below are valid for the 737-200Adv model only.

7. Since the smoke effect appears not aligned with the aircraft, it's better to disable it. Open the file 'Aircraft.cfg' of the 737-200Adv model with notepad (e.g. C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\AS_B737200ADV_CL\Aircraft.cfg).

Find these lines:

[SMOKESYSTEM]
smoke.0=-10.00, -6.17, -16.5, fx_as_737_exo
smoke.1=-10.00, -6.17, 16.5, fx_as_737_exo

Place '//' for each line like this:

//[SMOKESYSTEM]
//smoke.0=-10.00, -6.17, -16.5, fx_as_737_exo
//smoke.1=-10.00, -6.17, 16.5, fx_as_737_exo

Save the file.

8. OPTIONAL: Thumbnail image for the aircraft selection list. Right-click on the images below and choose "Save Picture As..." or "Save Image As...", browse to the folder \Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\AS_B737200ADV_CL\ and choose between the texture folders. The text below the image shows you the right texture folder to save the thumbnail image in. (e.g. \AS_B737200ADV_CL\TEXTURE\ ).


save to AS_B737200ADV_CL\TEXTURE\


save to AS_B737200ADV_CL\TEXTURE.1\



save to AS_B737200ADV_CL\TEXTURE.2\


save to AS_B737200ADV_CL\TEXTURE.3\


Next time when you start FSX, the aircraft should be visible in the aircraft selection list and work fine. If you download additional liveries, you can make thumbnail images yourself: you need to make a screenshot of each livery of the aircraft and resize it to 256x128 pixels (use an image editor like photoshop, paintshop or whatever you prefer). Make sure the image format is JPG and name each of them "thumbnail.jpg". Then copy the image to each texture folder inside the aircraft folder.

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